Add a Watermark to the image with image go package

Mon, Nov 21, 2016 One-minute read

Go is very rich for packages support. But I also can say that Go is a perfect language to write almost everything with help of stdlib only. At Weelco we are generating some images with watermarks in Go, and we are using only image package.

Here is a simplified example of this process:

package main

import (
	"image"
	"image/draw"
	"image/jpeg"
	"image/png"
	"os"
)

// Error handling skipped for more clear example
func main() {
	// Open and decode source JPG
	original, _ := os.Open("source.jpg")
	defer original.Close()
	// Decode it to image.Image type
	originalImage, _ := jpeg.Decode(original)

	// Open and decode watermark PNG
	watermark, _ := os.Open("watermark.png")
	defer watermark.Close()
	// Decode it to image.Image type
	watermarkImage, _ := png.Decode(watermark)

	// Watermark offset. left top corner in this example
	offset := image.Pt(0, 0)
	// Use same size as source image has
	b := originalImage.Bounds()
	m := image.NewRGBA(b)
	// Draw source
	draw.Draw(m, b, originalImage, image.ZP, draw.Src)
	// Draw watermark
	draw.Draw(m, watermarkImage.Bounds().Add(offset), watermarkImage, image.ZP, draw.Over)

	// Save final JPG
	out, _ := os.Create("source+watermark.jpg")
	defer out.Close()
	jpeg.Encode(out, m, &jpeg.Options{
		Quality: jpeg.DefaultQuality,
	})
}